Nardio Kickstarter Promotion
The Painter’s Apprentice
The Painter’s Apprentice is a fun 2D platformer created by Nardio Co-Creator Jasmine Greene. This has been a passion project of her’s and her team at Luminosity Mobile for the past two years. I have had the pleasure of seeing and playing the game as it evolved. It went from a really rough concept to a really interesting, fun and tough platformer.
It has eight different worlds, each representing a different art style. It looks really good. Screen shots don’t do it justice. The worlds are bright, vibrant and full of life. Thankfully there is smart level design throughout so it never feels so busy that you lose yourself with all the details. Each world does feel different thanks to the art, but it also sounds amazing. The music in this game is pretty mind blowing.
Jas has been showing the game off and building an audience for it as soon as there was a rough playable demo. Showing off at Magfest, PG Connect, Playcrafting and many other events around the country. She has been hard at work traveling on her own time and dime to make this game a hit. The feedback has been pretty awesome. Bugs are found, suggestions are made and people everywhere really enjoyed it. The best part about going to all of these events are the fresh eyes and hands that helped shaped the game. Suggestions were and are always taken to heart.
Every Sunday Jasmine meets with her team from all over the world over Skype and they go over what needs to be done. Progress is tracked on Trello and the team keeps in contact via Facebook and Skype. I’ve been lucky enough to be able to sit in on these meetings and its amazing how much everyone on the team is invested in this project. They have been doing this together for two years for free. But now they need our help. Luminosity Mobile has turned to Kickstarter to help fund the project to make the experience even better. Check out the Kickstarter trailer below:
Yep there is a little bit of bias here. Jasmine is my fiancee and my partner in Nardio. So yea free plug! All that said I do honestly really enjoy the game. Spending so much time with it from it’s inception to it’s current state is kinda mind blowing. If played it from it’s shaky beginnings, to the not so sexy bad controls phase, to the getting better controls phase. With broken AI, to better AI, to slightly broken AI to working AI. I’ve watched this lil platformer grow up and dammit I’m proud. This past weekend we were at Playcrafting NYC’s Halloween event as Jasmine was showing off the game. I found myself feeling happy and proud as people sat down played and loved it. A group of guys in their 20’s were at the demo station for about a half hour as they tried and failed and tried until they both beat it. An adorable pair of little girls kept coming back to the game to try and beat it several times that night. Several artists stopped by to play it and loved the art style and gameplay. The people who played it loved it. The chairs were almost always full and there were a good number of people happily watching others play. Jas and Luminosity Mobile did great job here. Now they need our help. Check out the Kickstarter link below and pitch in if you can.
The Painter’s Apprentice is also on Steam Greenlight right now and can really use your support. Click the link below to vote yes to bring the finished game to Steam.
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