Nardio Game News
I love me some space shoot em ups. I am not great at them, but I really do enjoy em. Z-Exemplar is an old school inspired and designed game meant to cater to those fans of the genre from yesteryear. I kinda like what I am seeing. I esspesially love that the developers are quick to point out that this is more than just a retro looking game. I like that. I like that a lot. Also the music is really catchy. I’ve had the trailer on repeat for a little while now as I write this.
Now the press release below is for the Steam version that was recently released, but you can get this game pretty much everywhere else. I’ll have links at the bottom.
Check out the Steam press release below:
Z-Exemplar is a side-scrolling shooter in the tradition of R-Type, Gradius, Nemesis and other classic arcade games from the past. Borrowing its aesthetic from the computers of yesteryear (specifically the Sinclair ZX Spectrum) Z-Exemplar combines bright, bold, 8-bit pixel art with frantic action and an epic quest. It launched on steam on November 26 and is currently priced at $4.99.
Developer/Publisher: Suminell Studios | Release date: Nov 26 | Platforms: Steam (Windows, Mac OS X & Linux) | Regular Price: $4.99 | Website
Z-Exemplar is a side-scrolling shooter in the tradition of R-Type, Gradius, Nemesis and other classic arcade games from the past. Borrowing its aesthetic from the computers of yesteryear (specifically the Sinclair ZX Spectrum) Z-Exemplar combines bright, bold, 8-bit pixel art with frantic action and an epic mission to conquer a galaxy of almost 1000 planets.
Z-Exemplar was conceived as a love letter to the ZX Spectrum. Proudly retro, the game embraces the limitations of its 8-bit inspiration to deliver a fast-action, guns-toting, laser-blasting quest with intuitive gameplay and long-lasting appeal.
But it’s not just nostalgia for its own sake.
There is something hugely appealing in the 8-bit aesthetic, something that can be absent in photo-realism. There is space for interpretation, for imagination and a vague assemblage of pixels can evoke in players a different emotion from that engendered by more detailed, distinct images. With the added vibrancy of the ZX Spectrum’s colour palette, this pixellated aesthetic gives Z-Exemplar’s visuals a unique and distinctive feel.
On its surface Z-Exemplar’s gameplay appears simple – shoot anything that moves and collect the booty they leave behind – but the over-arching goal of the game is anything but. You are tasked with conquering all 960 planets that make up a hostile galaxy with each planet’s defenses uniquely configured. As you explore the outer reaches of the galaxy, the defenses become stronger and enemies more lethal and numerous. There is abundant challenge in Z-Exemplar, challenge that grows with your experience.
To turn the battle in your favour you can access an arsenal of over 20 upgradeable weapons that transform your basic fighter craft into a devastating war machine – selecting the right loadout for each planetary battle is essential.
- 960 Unique planetary battlegrounds
- 10 Planet themes
- 21 Awesome Weapon loadouts
- 16+ Hours of gameplay
- A galaxy full of secrets
- Conquest leaderboard – who’ll be first to take over the entire galaxy?
- Hundreds of enemy types
- Huge end-of-level guardians
- Authentic 8-bit pixel art style and audio
I’m interested. Right now it’s on my wishlist and cart. I also asked for a review copy, when or however I get a copy of this, I’ll keep you updated.