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    Morphite

     

    A little while ago I was notified of a game from Crescent Moon Games called Morphite. Morphite is an open world space exploration game as well as a first-person shooter. The more I read about the game the more excited I was for it. I was then contacted by Crescent Moon Games about testing out the game and, well I loved it. It was simple yet deep. Lacking polish and yet full of potential. It was an unfinished gem that I dived into. As with all open world games, I did the story campaign for a bit and at the first given moment, I went left. I deviated as soon as I was able, took my spaceship and just went exploring.

    I spent hours and hours going around to new planets, seeing a lot of the same things and also getting excited as I discovered new wildlife and enemies. It wasn’t perfect, there were bugs and glitches and It was a bit lonesome. That was before side missions were implemented. Yet, that feeling of exploration was addictive. So was the ability to power up my character and spaceship. This allowed me to fly further and explore harsher planets. It was an endless cycle that left me forgetting about doing Q&A. Forgetting about the campaign and just trying to go as far as I could.

    This is a great bug I found when I got every enemy on the planet to come and follow and try to kill me.

    Along the way I discovered lifeforms that wanted me dead. I had space battles. I flew through asteroid fields. I even took out some space dinosaurs.

    I eventually got back to the campaign and enjoyed what I played… And then my laptop died. When I was able to use it again I found myself far behind on the rest of my to-do list so I left Morphite alone.

    Today, thankfully it has been released on iOS and Steam. I had so much fun playtesting, playing around and getting lost in Morphite that I decided to buy it. Sure, I could have gotten a free review copy of the game, but I wanted to support this. Whether I grow to love it or eventually hate it, as of right now it seemed like a game that I was willing to put money down on.

    I love the huge universe that I can get lost it. I love Morphite’s interesting art style. I love the character progression. I love that there aren’t many boundaries as to how to do things. I loved how the publisher and developers of the game really cared and wanted feedback. Good or bad, I didn’t get excuses, instead, I got appreciation for playing and finding problems. All of that combined gives me the feeling that Morphite is going to be a great game.

    This isn’t a full review, but from what I’ve played so far, I can honestly recommend you getting it.

    I plan on jumping into this game and beating its campaign as soon as I can. Check out the links below.

     

    Morphite iOS

    CRESCENT MOON GAMES WEBSITE

    CRESCENT MOON GAMES TWITTER

    WE’RE FIVE GAME WEBSITE

    WE’RE FIVE GAMES TWITTER

     

     

     

     

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      Bernardo Español

      Editor-in-chief
      Hi I'm Bernardo Español. I'm a guy with way too much energy and not enough free time.

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