I won’t say “loved” because I am still playing it. This may well be one of the best games I have played in ages. Superflight is so good I can honestly see myself enjoying it five years from now. It’s that damn amazing.
Superflight is just about flying.
The developers have distilled the very best parts of open world games down to the exploration elements and left it at that.
Do you remember when you played some games, and you would get to a part that put you in control of a vehicle of some sorts, or you got to an area that let you explore a bit? All of a sudden you would find yourself lost in this little bit of freedom until you had to get back to the main game. Sometimes those segments of exploration would be so entertaining that you would find yourself wishing that there would be an entire game based around that. Sure some games would unlock extra modes that would put you back in those areas with bonus objectives, or other things to do, but it never felt right.
Superflight gives me the endless exploration gameplay that I always yearned for with no imposed rules, objectives or limits. It’s an endless gliding game that is really just about flying.
I love it.
You can just skip the rest of this gushing and loving review if you want and just buy it:
Sure you have high scores you can beat, sure there is the ability to chase leader boards. But when it comes down to it, Superflight really is just about flying. This could have been just a shallow experience, thankfully it was polished enough where you as the player can just get lost in exploring, hugging walls for points and the thrill or just playing it save and endlessly gliding about.
Superflight is has a scoring system that rewards players with points for flying close to the procedurally generated environments and even more points for flying through very narrow spaces.
You will die.
Death is interesting in Superflight. You have the frustrating feeling of ending a fun run and yet the excitement of being able to see and at times appreciate you high score.
Don’t worry though; death doesn’t matter at all. You simply receive a score for your run and just restart the level. That’s it. And honestly, that is all I need.
I find it very interesting that score isn’t shown on the screen as you play. It’s a genius design decision that helps make sure the gameplay is truly immersive. Sure you can see your score multiplier rising as you play, but the only other notification you get besides bonuses for going through super tight areas is a notification stating you beat your previous high score. Again, while it might seem simple, that is all I really needed.
Superflight has the distinct honor of being the most relaxed and yet tense game I have ever played. Some runs I find myself just wanting to relax and take it easy. Go nice and slow while exploring cautiously. Others I find myself playing one map over and over again trying to master it. Learning ever tight space, every turn, every way to boost my score while threading the needle over and over and over again. I die, learn, try again, nail it, learn something else, die, repeat and love it.
Superflight stays fresh because of it’s randomly generated levels. When you find one you like you can save it to come back to later and or just spend all your time on it as you try to master it to the best of your ability. It’s funny because there are no other objectives. There are no unlockables at all. Besides achievements, you could call this a shallow experience. Heck, normally I would call it that, but Superflight has a certain je ne sais quoi that I can’t put my finger on that makes it’s gameplay feel perfect.
Superflight doesn’t need any other modes. Sure the devs could add them, but it doesn’t need them. It’s perfect simplicity. Oddly, for what I am getting, I feel that Superflight is almost criminally under-priced. Its gameplay is so perfect, so expansive and yet simple so relaxing and yet tense and exhilarating I dare say this may be my game of the year.
I plan on gifting this to a bunch of my friends. Why?
Superflight is amazing.
It’s dirt cheap.
Unfathomably addictive with it’s just one more game feeling. Beautiful thanks to its simple and yet gorgeous art style. Relaxing thanks to its terrific sound design. Tense thanks to the magnificent procedurally generated level design and sense of speed and wonder.
I can go on and on but the best way to say it is, Superflight is a must have and must experience game. I am so happy that I discovered and bought this game. Thank you very much
The funniest thing about Superflight for me is how humble and apologetic the developers are on Steam. The description is cautiously clear about it’s lack of features.
ABOUT THIS GAME
A quick note from the developers:
Superflight is a game about flying in a wingsuit through colorful mountainscapes and scoring as many points as possible by pulling off risky proximity maneuvers. If you enjoy simple games about flying and speed, look no further! The controls are super intuitive and easy to learn, and there is an endless amount of procedurally generated maps for you to explore.
GrizzlyGames is a very passionate but small team of three students, so please keep that in mind when you think about buying Superflight. It’s not a huge game with hours and hours of content. What we would like to offer you is a simple game that gives you the feeling of intense speed, high adrenaline moments and beautiful vistas to explore at the price of a coffee to go.
Please feel free to contact us if you have feedback, questions, or problems with the game. We’ll do our best to get back to you as quickly as possible and provide support if needed. Also let us know if you enjoyed the game, because that makes our day!
This game offers you:
Intuitive high speed flying gameplay
Endless amount of procedurally generated maps
A seed system that lets you share maps with other players
Bright beautiful colors
Great for playing for a little while every now and then to discover some new maps and see if you can beat your old highscore
This game doesn’t have:
A cinematic story
Twitch live integration
In one way it’s great to see the openness of the developers to make sure players are aware of what they are buying. On the other hand I feel as if they are being a bit to humble and downplaying just how awesome the game is.
Ignore the humility, just buy this.
I really, really hope this comes to the Nintendo Switch!